;
; Corrupted Mods
;

addarrow                        =       mod_name=(implicit) Adds an additional Arrow&mod_min=&mod_max=&$MG

mfc                             =       mod_name=(implicit) +# Maximum Frenzy Charge&mod_min=&mod_max=&$MG
(\d+)mfc                        =       mod_name=(implicit) +# Maximum Frenzy Charge&mod_min=$GROUP1&mod_max=&$MG
(\d+)-(\d+)mfc                  =       mod_name=(implicit) +# Maximum Frenzy Charge&mod_min=$GROUP1&mod_max=$GROUP2&$MG

mpc                             =       mod_name=(implicit) +# Maximum Power Charge&mod_min=&mod_max=&$MG
(\d+)mpc                        =       mod_name=(implicit) +# Maximum Power Charge&mod_min=$GROUP1&mod_max=&$MG
(\d+)-(\d+)mpc                  =       mod_name=(implicit) +# Maximum Power Charge&mod_min=$GROUP1&mod_max=$GROUP2&$MG

mec                             =       mod_name=(implicit) +# Maximum Endurance Charge&mod_min=&mod_max=&$MG
(\d+)mec                        =       mod_name=(implicit) +# Maximum Endurance Charge&mod_min=$GROUP1&mod_max=&$MG
(\d+)-(\d+)mec                  =       mod_name=(implicit) +# Maximum Endurance Charge&mod_min=$GROUP1&mod_max=$GROUP2&$MG

addcurse                        =       mod_name=(implicit) Enemies can have # additional Curse&mod_min=&mod_max=&$MG
(\d+)addcurse                   =       mod_name=(implicit) Enemies can have # additional Curse&mod_min=$GROUP1&mod_max=&$MG
(\d+)-(\d+)addcurse             =       mod_name=(implicit) Enemies can have # additional Curse&mod_min=$GROUP1&mod_max=$GROUP2&$MG

blockchance|bc                  =       mod_name=(implicit) #% Chance to Block&mod_min=&mod_max=&$MG
(\d+)(blockchance|bc)           =       mod_name=(implicit) #% Chance to Block&mod_min=$GROUP1&mod_max=&$MG
(\d+)-(\d+)(blockchance|bc)     =       mod_name=(implicit) #% Chance to Block&mod_min=$GROUP1&mod_max=$GROUP2&$MG

spellblockchance|sbc            =       mod_name=(implicit) #% Chance to Block Spells&mod_min=&mod_max=&$MG
(\d+)(spellblockchance|sbc)     =       mod_name=(implicit) #% Chance to Block Spells&mod_min=$GROUP1&mod_max=&$MG
(\d+)-(\d+)(spellblockchance|sbc) =     mod_name=(implicit) #% Chance to Block Spells&mod_min=$GROUP1&mod_max=$GROUP2&$MG

plusgemlvl                      =       mod_name=(implicit) +# to Level of Socketed Gems&mod_min=&mod_max=&$MG
(\d+)plusgemlvl                 =       mod_name=(implicit) +# to Level of Socketed Gems&mod_min=$GROUP1&mod_max=&$MG
(\d+)-(\d+)plusgemlvl           =       mod_name=(implicit) +# to Level of Socketed Gems&mod_min=$GROUP1&mod_max=$GROUP2&$MG

implicitchaosres|impchres|impchares               =       mod_name=(implicit) +#% to Chaos Resistance&mod_min=&mod_max=&$MG
(\d+)(implicitchaosres|impchres|impchares)        =       mod_name=(implicit) +#% to Chaos Resistance=$GROUP1&mod_max=&$MG
(\d+)-(\d+)(implicitchaosres|impchres|impchares)  =       mod_name=(implicit) +#% to Chaos Resistance&mod_min=$GROUP1&mod_max=$GROUP2&$MG
